Teaming up with Monster Games is Sean Wilson, Executive Producer at Dusenberry Martin Racing. And he’s taken to the Official PlayStation Blog to discuss more details about their upcoming game, NASCAR Heat Evolution, which is set for release on September 13.
In order to create a NASCAR game that lived up to everyone’s expectations, the team had to push themselves to find innovative ways to create an in-depth, realistic NASCAR racing game. In order to do so, Sean stated that the game would need to feature:
As you can see in their latest trailer (below), NASCAR Heat Evolution is committed to providing the players with the most realistic NASCAR experience possible. NASCAR Heat Evolution will allow you to race up to 40 other human players within its online multiplayer mode. With the power of the PlayStation 4 behind them and being the first NASCAR game on PS4, the team is able to provide players with experiences that they are yet to see in any other NASCAR game.
In order to accommodate 40-player online races, a new hosting system has been built to help prevent poor connection issues and hosts leaving. The new system has been built so that each online game’s data is hosted by a server. This will result in all race data coming from the server, so the entire racing experience will no longer be tied to any one player.
At launch, there will be three different lobbies available: No Rules, Normal, and Hosted.
Sean has also taken to the comments section of the trailer to clarify that only humans will be on the track during online racing mode. And unfortunately, the team didn’t have enough time to add split-screen racing, so that feature is not available as of yet.
Are you excited to race up to 40 other players in NASCAR Heat Evolution? Let us know in the comments below!